<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8138407796364315851</id><updated>2012-02-16T20:03:38.100-08:00</updated><category term='News'/><title type='text'>DarkFlame Project</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>43</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-1291727197463644906</id><published>2011-08-25T01:14:00.000-07:00</published><updated>2011-08-25T01:14:38.977-07:00</updated><title type='text'>Just a quick update.</title><content type='html'>I just got some info that the Pokemon Essentials kit developer is doing some updates to it, mainly focusing on bugs and fixes (most of them I already had fixed myself...). I will have to keep track of these updates, as &amp;nbsp;he just did two, I think, but is planning on doing more of them. So, when his "updating spree" is over, then I will be able to continue developing. I have had enough vacations from developing now.&lt;br /&gt;
&lt;br /&gt;
Those were the good news... the bad news are that my summer vacations are over, and school starts September 6, so development might be a little bit slower than what you were used to see before I paused production.&lt;br /&gt;
&lt;br /&gt;
That's all for now, Thanks for your time, attention, and support.&lt;br /&gt;
-Martin&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-1291727197463644906?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/1291727197463644906/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/08/just-quick-update.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1291727197463644906'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1291727197463644906'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/08/just-quick-update.html' title='Just a quick update.'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-2154948280389250833</id><published>2011-05-09T17:20:00.000-07:00</published><updated>2011-05-10T23:47:02.777-07:00</updated><title type='text'>BETA 4.4</title><content type='html'>BETA 4.4 is now up, you can download the newest installer from the &lt;a href="http://darkflameproject.blogspot.com/p/downloads.html"&gt;"Downloads"&lt;/a&gt; section. You can also update your game if you already have BETA 4.3 installed, just follow this video to know how to update.&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Click on "Read More" to watch the video and read more about this update.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="390" src="http://www.youtube.com/embed/-lT4GqNa6Wg" width="640"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;Update Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul style="font-size: medium;"&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;You can change your storage creator from SOMEONE's PC to BILL's PC by talking to Bill.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Minor graphical changes in Vermilion City.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Fixed Happiny's evolution method.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Fixed bug causing Bill not giving you the S.S. Ticket.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;People in Pokecenters and Pokemarts will not block the door anymore.&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;The sign at the end of Viridian Forest should display the correct text now.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Floor in Pewter City Gym should now work correctly.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Blackbelts outside of MT. Moon will no longer give infinite TMs.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Second trainer inside Cerulean City Gym is now a mandatory battle.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Players should not be able to walk in the poster of Bill's house anymore.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Black edge in Vermilion city was removed.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Bide now works correctly.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Players now need to get the Pokedex before being able to buy anything from the mart.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Changed enemy base graphic to one of a higher resolution.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Pokégear's radio should now work correctly.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Pokemon's name should now be visible when &amp;nbsp;it faints (or not) from poisoning.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Players should now be able to trade with the person in Route 2.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Copycat should now work correctly.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Statues in all Pokemon Gym's should now work correctly.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;b&gt;Name of the move should now be displayed when getting a TM or HM.&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Fixed issue causing Pokemon not to learn moves when leveling while being switched out.&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The game should now also display the stats of the leveling Pokemon while switched out.&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Pokemon in battle now get experience when sharing it with a leveling Pokemon that is out.&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Bed in player's room should now allow correct movement.&lt;/span&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Speech text box should now be of the proper size.&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Speech text box skin selected by the player should now save.&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Exp bar should now show the Pokemon's exp correctly in the summary screen.&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Animated Pokemon (Emerald Style) when entering battle.&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Renewed Pokemon Sprites.&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Man in Pokemon Center at Route 4 will now sell only&amp;nbsp;a Magikarp.&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Changed the graphic of the&amp;nbsp;HEALBALL, QUICKBALL, and DUSKBALL of the bag.&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Added CHERISHBALL and LEVELBALL.&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Female Pokemon now have a different sprite than males (when it applies).&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;Well, this update includes a lot of bug fixes, and some new features as the new Pokeballs, and new Pokemon Sprites, but the biggest thing in this update must be that Pokemon are now animated when entering battle, and that Female Pokemon sprites are different than Male ones (when it applies) just like in real games.&lt;/div&gt;&lt;div&gt;As you can see I wasn't able to fix the summary screen not showing the full description of the move, this will be fixed later.&lt;/div&gt;&lt;div&gt;This version is also the first time you will use the Updater included in the game, just follow the video and you should be fine.&lt;/div&gt;&lt;div&gt;I know it took so much time to finish this version, but I think that the waiting was worth it.&lt;/div&gt;&lt;div&gt;Be sure to notify me if you find any new bugs.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;Thanks for your support.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-2154948280389250833?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/2154948280389250833/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/05/beta-44.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2154948280389250833'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2154948280389250833'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/05/beta-44.html' title='BETA 4.4'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/-lT4GqNa6Wg/default.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-2405781850991563656</id><published>2011-04-26T16:32:00.000-07:00</published><updated>2011-04-26T16:32:08.851-07:00</updated><title type='text'>I am back!</title><content type='html'>Yesterday I returned from vacations, but my internet wasn't working, it got fixed today about 2 hours ago, I have been busy fixing some errors of the game, and now I will now work in the bug of the summary screen not showing the complete battle move description.&lt;div&gt;So, lets get to work.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-2405781850991563656?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/2405781850991563656/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/04/i-am-back.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2405781850991563656'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2405781850991563656'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/04/i-am-back.html' title='I am back!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-5593081505732570123</id><published>2011-04-19T19:24:00.000-07:00</published><updated>2011-04-19T19:24:29.674-07:00</updated><title type='text'>Vacations</title><content type='html'>Well, I will be going out of the city for vacations, from tomorrow (Wednesday April 20) until Monday the 25th.&lt;br /&gt;
I will probably take my laptop with me, but I won't have internet connection, I might work on the game bugs, but nothing to fancy, maybe just the bug causing the description of the move to not appear completely, as this bug is somewhat easy, I will have to create a new graphic for it and arrange the text to fit it.&lt;br /&gt;
So, see ya next week.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-5593081505732570123?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/5593081505732570123/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/04/vacations.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/5593081505732570123'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/5593081505732570123'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/04/vacations.html' title='Vacations'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-3567274785882893793</id><published>2011-04-05T23:28:00.000-07:00</published><updated>2011-04-27T19:10:27.411-07:00</updated><title type='text'>Now working on... (Edit: April 18)</title><content type='html'>&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;u&gt;Edit: April 18&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;u&gt;I have added the complete list as sent by the user, you can check it out at the end of this post by clicking Read More.&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;u&gt;&lt;br /&gt;
&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
Well, today (April 5, 2011) I received a mail containing report of a lot of Bugs, so now my job is to fix them, I will put these in bugs in top priority and post every change I make in the &lt;a href="http://darkflameproject.blogspot.com/p/known-bugs.html"&gt;"Known Bugs"&lt;/a&gt; section but I will also update this post with the new fixes, I will probably make an update after I finish fixing this bugs, so expect it soon.&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;Fixes ready for the next update:&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Fixed Happiny's evolution method.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Fixed bug causing Bill not giving you the S.S. Ticket.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;People in Pokecenters and Pokemarts will not block the door anymore.&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The sign at the end of Viridian Forest should display the correct text now.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Floor in Pewter City Gym should now work correctly.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Blackbelts outside of MT. Moon will no longer give infinite TMs.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Second trainer inside Cerulean City Gym is now a mandatory battle.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Players should not be able to walk in the poster of Bill's house anymore.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Black edge in Vermilion city was removed.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Bide now works correctly.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Players now need to get the Pokedex before being able to buy anything from the mart.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Pokemon's name should now be visible when it faints (or not) from poisoning.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Players should now be able to trade with the person in Route 2.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Copycat should now work correctly.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Statues in all Pokemon Gym's should now work correctly.&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;Move thought by TM will now be display when getting a TM or HM.&lt;/li&gt;
&lt;li&gt;Fixed issue causing Pokemon not to learn moves when leveling while being switched out.&amp;nbsp;The game should now also display the stats of the leveling Pokemon while switched out. The Pokemon in battle should now get experience even when sharing it with a leveling Pokemon that is switched out.&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;I am still miss&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;ing one&lt;/span&gt;, make sure you come back later and check for the new fixes.&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;
I would also like to thank the person who sent me this mail, I won't post your name here because of privacy purposes, you know who you are, and I would like you to send me another mail with a nickname you would like me to post in the&amp;nbsp;&lt;a href="http://darkflameproject.blogspot.com/p/known-bugs.html"&gt;"Known Bugs"&lt;/a&gt;&amp;nbsp;section, you made a huge contribution to this project, and I think anyone who helps deserves credit.&lt;br /&gt;
&lt;br /&gt;
To the mail sender: I will answer all your questions replying to your mail when I finish fixing the bugs, so just give me some time and I will reply you with an answer.&lt;br /&gt;
&lt;br /&gt;
-Thanks for your time and support.&lt;br /&gt;
&lt;br /&gt;
Here is the complete Bug list as sent by the user. (Click Read More)&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;u&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;This is the complete list as sent by the user,&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;u&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I will put a checkmark like this&amp;nbsp;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;✔ when the bug is fixed.&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;u&gt;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I will put a mark like this&amp;nbsp;► with a number like this&amp;nbsp;►1 when there is a special response for it.&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;u&gt;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;I will put a mark like this ●&amp;nbsp;when the bug isn't still fixed.&lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;1&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Bide does not have any PP so it cannot be used (Seedot has it) (Huh I found a lv. 2 Seedot and apparently it only knew bide because it used struggle)&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;2&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. You can buy Pokeballs in the Pokemart in Viridian City before delivering the parcel to Oak (probably a bug because later in the lab you get free Pokeballs).&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;3►1. Boxes do not heal Pokemon (also unlikely to be a bug but it is mildly annoying when a Pokemon is caught and it is sent to the p.c. without being healed).&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;4&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Very slight inconvenience, but people in the Pokemon center in Veridian City can walk in front of the door. An easy way to fix this would be to put a blank event on that tile because events cannot walk through other events.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;5&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;. When Pokemon get enough experience to level up but they are not the Pokemon out in battle (e.g., I switched out) it does not say that the Pokemon grew a level when it actually did. Oh no they do not get attacks either! Basically this combined with 1 means that Seedot will forever be useless... Also the Pokemon out in front does not get any experience. So far I think this is the biggest flaw. Oh no! That means the Magikarp I bought can never become good unless... Yes! Rare candies! And what is this? Yes! TM09 Bullet Seed in Mt. Moon! I can use both of them now.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;6&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. When a Pokemon survives with 1 health after walking outside of battle with the Pokemon being poisoned, the text reads {1} instead of the Pokemon's name.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;7&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. The sign at the end of Viridian Forest reads "w\[signskin]" which is probably unintended.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;8&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Spelling Error: In the museum of Pewter City the old guy says "I should be graceful" rather than "grateful."&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;9&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Pewter City Gym: The statue is incorrect. It says the victors so far are Gary instead of the rival. Also in that gym I can walk on the sand so I can kind of avoid the trainers.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;10&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Unfortunately I do not think the move "Copycat works correctly (move known by "Mime Jr."), It only fails.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;11&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;►2&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. When using counter against a multi-part attack (in this case Riolu used counter against my Seedot's Bullet Seed attack), the counter only works for the last part of the attack (Seedot took 4 damage because each time bullet seed hit it did 2 damage).&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;12●. Some of the attacks with really long descriptions extend beyond the area of the screen and are therefore unreadable (e.g., meditate).&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;13&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;►3&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Guy in Mt. Moon in the top right of first map mentions "Brock from Pewter City Gym," instead of Slate.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;14&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Right now when you grab a TM from the ground (from a Pokeball on the ground) it says "You received TM(x). It contained TM(x). Can you make it so that it says what the move contained in that TM is?&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;15&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;►5&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Pursuit does not work properly, I am afraid. It strikes the Pokemon that switched in as opposed to hitting the one switching out and doing twice the damage.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;16&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Just so you are aware because it may not be a bug, but the people right outside of Mt. Moon that give you the TMs "Focus Punch" and "Protect" will give the respective TMs infinitely.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;17&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. In the Cerulean City gym, I can fight Misty without fighting the second trainer. I am calling it a bug because the second trainer says "no one will fight Misty without fighting me."&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;18&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Guy in bottom left of Pokemon Center in Vermilion City said that his Pokemon fainted from poison while walking which is not the case in this game.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;19&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. If I go down the dock in Vermilion City I eventually can see the black border of the map.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;20&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. The guy in the top right of the house outside of the Diglet cave (the house is on "Route 2") says "Thanks for the trade" without giving me an opportunity to trade with him.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;21&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;►4&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. Yeah, that strange rock formation sure looks like a sleeping Pokemon (right of Vermilion City the sign says sleeping Pokemon might block the road but it is just rocks).&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;22&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: x-small; line-height: 15px;"&gt;✔&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;. In Bill's House I can walk on some of the wall by climbing up the poster in the top right corner.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif;"&gt;--------------------------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;Here are the answers to the bugs with the&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;► mark.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;►1. This is intended to be like this, because that is how it is in the real games.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px;"&gt;►2. This is intended to be like this, you can read the description and effects of this attack here:&amp;nbsp;&lt;/span&gt;&lt;a href="http://bulbapedia.bulbagarden.net/wiki/Counter_(move)"&gt;http://bulbapedia.bulbagarden.net/wiki/Counter_(move)&lt;/a&gt;&lt;br /&gt;
Which clearly specifies that "&lt;span class="Apple-style-span" style="font-family: sans-serif; font-size: 13px; line-height: 19px;"&gt;Counter will only counter the last hit of a multi-hit move..." &lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;in the third&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;paragraph&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&amp;nbsp;of the effect description.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px; line-height: normal;"&gt;►3. This was a mistake of mine, as firstly Slate was intended to be the name of the Pewter Gym in my game, but later I decided that It would be Brock, but I forgot to change the name of "Slate" to "Brock" in almost all the events. (It should now say "Brock" instead of "Slate" everywhere else, please send me a bug report if you find somewhere a "Slate" reference.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px; line-height: normal;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif; font-size: 16px; line-height: normal;"&gt;►4. The sign in Vermilion city actually refers to the Snorlax that is sleeping outside of Vermilion. The rock formation is there in order to prevent players from going outside Vermilion because that part of the game is still not complete.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: 'times new roman', 'new york', times, serif;"&gt;&lt;span class="Apple-style-span" style="font-size: 16px;"&gt;►5. Pursuit does work correctly.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-3567274785882893793?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/3567274785882893793/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/04/now-working-on.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3567274785882893793'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3567274785882893793'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/04/now-working-on.html' title='Now working on... (Edit: April 18)'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-7492422785617812793</id><published>2011-03-18T14:43:00.000-07:00</published><updated>2011-03-18T14:43:55.030-07:00</updated><title type='text'>BETA 4.3</title><content type='html'>&lt;span class="Apple-style-span" style="font-size: large;"&gt;You can now download BETA 4.3, you can click on "read more" to get info of this update.&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;BETA 4.3, this version will have the following fixes:&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Fixed Max Ether and Escape Rope in Rock Tunnel&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Fixed bug making the game crash in Mt. Moon&lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Players should now be able to use HM's when they get their respective badge&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh6.googleusercontent.com/-ZpYMgjqHM88/TYOlZ2MTsHI/AAAAAAAAABw/wgyh6PXv9HM/s1600/Badges.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;img border="0" height="213" src="https://lh6.googleusercontent.com/-ZpYMgjqHM88/TYOlZ2MTsHI/AAAAAAAAABw/wgyh6PXv9HM/s320/Badges.png" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Changed badges to the actual ones in Kanto&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;This version will also contain this new features:&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-vvkL6F4mh8o/TYOljMMPoAI/AAAAAAAAAB0/wJ8Bfn6Azik/s1600/splash.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;img border="0" height="251" src="https://lh3.googleusercontent.com/-vvkL6F4mh8o/TYOljMMPoAI/AAAAAAAAAB0/wJ8Bfn6Azik/s320/splash.png" width="320" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;New game updater (I will post a video explaining how to use it)&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-fBpPI8tYLJM/TYOlwodfdHI/AAAAAAAAAB4/pqdBU6IIcYQ/s1600/MapIcon.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="212" src="https://lh5.googleusercontent.com/-fBpPI8tYLJM/TYOlwodfdHI/AAAAAAAAAB4/pqdBU6IIcYQ/s320/MapIcon.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;New icon for the map, might show wrong location inside of most buildings, I will fix this later.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Players will now be able to run inside buildings&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; text-align: right;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="https://lh6.googleusercontent.com/-VsKS90jmqP4/TYOrrChO85I/AAAAAAAAAB8/GR5g1XpnUvw/s1600/CeladonPositions.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="212" src="https://lh6.googleusercontent.com/-VsKS90jmqP4/TYOrrChO85I/AAAAAAAAAB8/GR5g1XpnUvw/s320/CeladonPositions.png" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;This image explains the difficulty of each player there.&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;You can now play Triple Triad inside Celadon Game Corner&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;You can also buy cards there and get info on how to play it.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-eGG7OrtuScA/TYOtkG1rTYI/AAAAAAAAACA/2D3Ke5IbxfI/s1600/TripleTriad.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="215" src="https://lh3.googleusercontent.com/-eGG7OrtuScA/TYOtkG1rTYI/AAAAAAAAACA/2D3Ke5IbxfI/s320/TripleTriad.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;I don't know why but I find this addicting&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-7492422785617812793?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/7492422785617812793/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/03/beta-43.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/7492422785617812793'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/7492422785617812793'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/03/beta-43.html' title='BETA 4.3'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh6.googleusercontent.com/-ZpYMgjqHM88/TYOlZ2MTsHI/AAAAAAAAABw/wgyh6PXv9HM/s72-c/Badges.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-7480243195701174502</id><published>2011-03-04T18:30:00.000-08:00</published><updated>2011-03-08T18:57:30.324-08:00</updated><title type='text'>BETA 4.2.1</title><content type='html'>&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;u&gt;Poll is now closed thanks for your help!&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;
I just fixed the error that happened when trying to use Battle Tower with illegal Pokemon, I just mixed the part of the script that causes the Day/Night tinting in the old script with everything else in the newest, creating an hybrid script that &lt;i&gt;should &lt;/i&gt;work with Windows XP, but I still need someone to test it on that OS.&lt;br /&gt;
&lt;u&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;a href="http://www.mediafire.com/?bbohj6igvc0es9m"&gt;Download BETA 4.2.1&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;u&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="-webkit-text-decorations-in-effect: none; font-weight: normal;"&gt;&lt;b&gt;Link will only be here while this update is temporal.&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;u&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Please Read everything below before downloading!&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;This is a temporal* release; BETA 4.2.1&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;There is &lt;u&gt;NO&lt;/u&gt;&amp;nbsp;new content in this release, so you only need to download it if you want to help me with this little problem.&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;u&gt;Windows XP users&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;To know if it worked, try going outside of a building, if you don't get an error we are good, and be sure to mark it in the poll,&amp;nbsp;&lt;u&gt;I really need to know.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;u&gt;&lt;/u&gt;&lt;/b&gt;&lt;b&gt;&lt;u&gt;Also mark it in the poll if it didn't work.&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;I specially need &lt;u&gt;Windows XP&lt;/u&gt; users to try out this, because it's the only OS that was getting the error.&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;u&gt;Windows Vista users&lt;/u&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;Windows Vista users (or newer) can download this BETA to be able to play in the Battle Tower, Palace, etc.&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;br /&gt;
Thanks for your time.&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;*if this BETA works, it might be the next official version, and stay there instead of 4.2&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-7480243195701174502?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/7480243195701174502/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/03/beta-421.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/7480243195701174502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/7480243195701174502'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/03/beta-421.html' title='BETA 4.2.1'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-1109139004799639082</id><published>2011-03-03T18:05:00.000-08:00</published><updated>2011-03-03T18:05:13.492-08:00</updated><title type='text'>Battle Tower, Palace, etc. not working correctly.</title><content type='html'>Lately I have been trying to get the cause of an error happening in when trying to use the Battle Tower, Palace, etc. It took me a lot of time to discover the origin of this bug, I have finally got it.&lt;div&gt;This error is caused whenever you try to get in the Battle Tower, Palace, etc. with an illegal Pokemon (Legendary, Eggs, repeated or holding two of the same item).&lt;/div&gt;&lt;div&gt;The reason why I never got this error is because when I added the Battle places I was still using an script that works correctly with this, but the same script used to make the game crash for Windows XP and older users. Thats why I decided to change it for another script that would work with any OS, but I didn't know that it would mess up with the Battle places.&lt;/div&gt;&lt;div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Now that I know the cause of the problem, the only thing that I have to do is extract the part of the script that works with any OS and change it to the one that used to make the game crash. This will take some time as it looks like the part of the script that works is scattered all over the script.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;Meanwhile, if you still want to use the Battle places, make sure you have the correct Pokemon to get in, otherwise the game will crash, and to prevent loss of content, make sure you save before using any of the places.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;Thanks for your time, and patience.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-1109139004799639082?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/1109139004799639082/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/03/battle-tower-palace-etc-not-working.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1109139004799639082'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1109139004799639082'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/03/battle-tower-palace-etc-not-working.html' title='Battle Tower, Palace, etc. not working correctly.'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-3124340983852433469</id><published>2011-02-15T23:04:00.000-08:00</published><updated>2011-02-16T15:08:04.431-08:00</updated><title type='text'>Beta 4.2</title><content type='html'>Thanks to&amp;nbsp;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: 12px;"&gt;wawawawa201 I have noticed that I made a few mistakes when mapping the game for the last update, so I will release V4.2 tomorrow (Already Uploaded) with this fixes, plus the ones noted in the progress page.&lt;/span&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: 12px;"&gt;As an apology, there will be a new item as a free gift in the Celadon Dept. This item will be explained in a video I will upload tomorrow to my YouTube Account:&lt;/span&gt;&lt;br /&gt;
&lt;a href="http://www.youtube.com/user/Martinixon"&gt;http://www.youtube.com/user/Martinixon&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
This item will only be available free in Beta 4.2 next versions will include it for sale in the Dept. store.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-3124340983852433469?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/3124340983852433469/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/02/beta-42.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3124340983852433469'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3124340983852433469'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/02/beta-42.html' title='Beta 4.2'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-9100729277449646630</id><published>2011-02-14T19:18:00.000-08:00</published><updated>2011-02-14T19:18:26.640-08:00</updated><title type='text'>BETA 4.1</title><content type='html'>Sorry for taking this long for a new update, but I have a special surprise for you this time, I can only tell you that it is located on top of the Celadon Mansion.&lt;br /&gt;
&lt;br /&gt;
Changes/Fixes for this Beta:&lt;br /&gt;
&lt;br /&gt;
&lt;ol&gt;&lt;li&gt;Celadon Mansion.&lt;/li&gt;
&lt;li&gt;Celadon Dept.&lt;/li&gt;
&lt;li&gt;Oak's Aide in Route 2 should now give Flash when you have 10 or more captured Pokemon.&lt;/li&gt;
&lt;li&gt;Player is now able to Mark Pokemon&lt;/li&gt;
&lt;/ol&gt;&lt;div&gt;Thank you for your patience.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-9100729277449646630?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/9100729277449646630/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/02/beta-41.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/9100729277449646630'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/9100729277449646630'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/02/beta-41.html' title='BETA 4.1'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-487198496165516376</id><published>2011-02-03T20:28:00.000-08:00</published><updated>2011-02-03T20:28:36.090-08:00</updated><title type='text'>Beta 4.1 Late</title><content type='html'>This Beta version is giving me a lot of troubles, I am getting an error when creating a new game, so this makes the game unplayable for new players.&lt;br /&gt;
This is delaying the next release a lot.&lt;br /&gt;
However, if I get it to work by tomorrow, there will be a release, if not, I will have to go back to the last Backup and begin from there and have the release later next week.&lt;br /&gt;
&lt;br /&gt;
Sorry for any inconvenience, thanks for all your support.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-487198496165516376?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/487198496165516376/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/02/beta-41-late.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/487198496165516376'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/487198496165516376'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/02/beta-41-late.html' title='Beta 4.1 Late'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-267393223984170412</id><published>2011-01-03T13:38:00.000-08:00</published><updated>2011-01-03T13:49:38.732-08:00</updated><title type='text'>BETA 4.0</title><content type='html'>Beta 4.0 is now available for download in the download section.&lt;br /&gt;
&lt;br /&gt;
It contains Route 8, underground path (To Celadon City), Celadon City, Celadon City´s Gym, Daycare now fully working.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-267393223984170412?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/267393223984170412/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2011/01/beta-40.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/267393223984170412'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/267393223984170412'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2011/01/beta-40.html' title='BETA 4.0'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-6762405232490276728</id><published>2010-12-31T16:40:00.000-08:00</published><updated>2010-12-31T16:40:00.850-08:00</updated><title type='text'>Happy new year!!!</title><content type='html'>Happy new year, I know I said in my last post, that I would upload 4.0 today, I am done with it, but I encountered a little bug making trainers, I will deal with it tomorrow, so there is a little delay...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-6762405232490276728?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/6762405232490276728/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/12/happy-new-year.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6762405232490276728'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6762405232490276728'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/12/happy-new-year.html' title='Happy new year!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-5530948100643541491</id><published>2010-12-24T12:55:00.000-08:00</published><updated>2010-12-31T16:36:25.156-08:00</updated><title type='text'>Merry Christmas!!!</title><content type='html'>Merry Christmas to everyone, I've been really busy with everything, so I haven't been able to do a lot of changes to the game. Beta 4.0 was planned for today, but with all this things the next planned release date is Friday, Dec 31, hopefully everything will go as planned.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-5530948100643541491?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/5530948100643541491/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/12/merry-christmas.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/5530948100643541491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/5530948100643541491'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/12/merry-christmas.html' title='Merry Christmas!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-6330871759853144458</id><published>2010-12-13T17:35:00.000-08:00</published><updated>2010-12-13T17:35:44.235-08:00</updated><title type='text'>BETA 3.4</title><content type='html'>You can now download BETA 3.4 from the download section, It contains Digletts cave, Rock tunnel, and the Trading game.&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;Sorry for making this a short update story wise, but I was working on something great for maybe 4.0 or 5.0&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-6330871759853144458?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/6330871759853144458/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/12/beta-34.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6330871759853144458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6330871759853144458'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/12/beta-34.html' title='BETA 3.4'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-1591054468052185872</id><published>2010-12-11T01:50:00.000-08:00</published><updated>2010-12-11T01:50:04.011-08:00</updated><title type='text'>BETA 3.4 almost here!!!</title><content type='html'>Beta 3.4 is taking a little bit longer than what I thought, this is because I have been testing some things and a new event in The Island, the Trading game.&lt;br /&gt;
Beta 3.4 is provably going to be released this Monday Dec, 13th.&lt;br /&gt;
&lt;br /&gt;
Beta 3.4 will include Diglett's Cave, Rock Tunnel, Lavender town, and the new event in The Island: the Trading Game.&lt;br /&gt;
&lt;br /&gt;
I really&amp;nbsp;appreciate&amp;nbsp;your patience during this long time without any updates, I am getting everything ready for a special 4.0 release, as it will not only contain the next gym, but will also have something many players have been asking for.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-1591054468052185872?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/1591054468052185872/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/12/beta-34-almost-here.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1591054468052185872'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1591054468052185872'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/12/beta-34-almost-here.html' title='BETA 3.4 almost here!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-6508092181518267817</id><published>2010-11-27T13:25:00.000-08:00</published><updated>2010-11-29T13:04:20.772-08:00</updated><title type='text'>Windows XP</title><content type='html'>If you are using Windows XP, please do me a favor Download BETA 3.3 and vote in the poll if the game is playable.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-6508092181518267817?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/6508092181518267817/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/windows-xp.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6508092181518267817'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6508092181518267817'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/windows-xp.html' title='Windows XP'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-2486915177362639790</id><published>2010-11-17T17:04:00.001-08:00</published><updated>2010-11-17T17:25:39.557-08:00</updated><title type='text'>BETA 3.3 Up</title><content type='html'>I just uploaded BETA 3.3 which should make the game Playable for Windows XP users.&lt;br /&gt;
&lt;br /&gt;
You can now download it from Rapidshare and MediaFire.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-2486915177362639790?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/2486915177362639790/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/beta-33-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2486915177362639790'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2486915177362639790'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/beta-33-up.html' title='BETA 3.3 Up'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-5988858383089588470</id><published>2010-11-16T13:13:00.000-08:00</published><updated>2010-11-16T13:13:22.393-08:00</updated><title type='text'>Windows XP and maybe Windows 7 Problem</title><content type='html'>If you are using Windows XP its most likely that you get this error when getting outside the house:&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://i1129.photobucket.com/albums/m511/SuperPaper71/ABC.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="112" src="http://i1129.photobucket.com/albums/m511/SuperPaper71/ABC.png" width="320" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;Thanks to&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-size: medium;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 12px;"&gt;&lt;a class="bg-inherit" href="http://www.youtube.com/user/SuperPaper71" style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-width: 0px; border-color: initial; border-left-width: 0px; border-right-width: 0px; border-style: initial; border-top-width: 0px; color: #0033cc; font-size: 12px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none;"&gt;SuperPaper71&lt;/a&gt;&amp;nbsp;for the image&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;This is because the game is trying to locate you using the Weather Gadget in the sidebar, to use the day/night feature.&lt;br /&gt;
&lt;br /&gt;
One way to fix this, is to use the computers clock for the day/night feature, I will have to do this as an alternate version for XP users.&lt;br /&gt;
I will probably have this alternate version for BETA 4.0&lt;br /&gt;
&lt;br /&gt;
Also, if you get this error, please send me a message telling me that you got it, and what OS you are using.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-5988858383089588470?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/5988858383089588470/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/windows-xp-and-maybe-windows-7-problem.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/5988858383089588470'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/5988858383089588470'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/windows-xp-and-maybe-windows-7-problem.html' title='Windows XP and maybe Windows 7 Problem'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-2541812735881393403</id><published>2010-11-15T15:36:00.000-08:00</published><updated>2010-11-15T15:46:34.192-08:00</updated><title type='text'>The Island BIG BETA Update (3.2)!!!</title><content type='html'>You can now download BETA 3.2 from the download section.&lt;br /&gt;
&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;BETA 3.2 Includes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ol&gt;&lt;li&gt;The Island,&lt;/li&gt;
&lt;li&gt;Battle Tower&lt;/li&gt;
&lt;li&gt;Battle Palace&lt;/li&gt;
&lt;li&gt;Battle Arena&lt;/li&gt;
&lt;li&gt;Pokeball Market.&lt;/li&gt;
&lt;li&gt;Bike now works.&lt;/li&gt;
&lt;/ol&gt;&lt;br /&gt;
&lt;span class="Apple-style-span" style="font-size: large;"&gt;Special Notes:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ol&gt;&lt;li&gt;I still need a good name for The Island.&lt;/li&gt;
&lt;li&gt;Pokeball Market will get more Pokeballs over time.&lt;/li&gt;
&lt;li&gt;The Island´s geography could change at any update.&lt;/li&gt;
&lt;li&gt;New events could get to The Island at any update.&lt;/li&gt;
&lt;li&gt;If you have any suggestions of an event, please send it to me as clearly as possible.&lt;/li&gt;
&lt;/ol&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;Don't forget to go to Bill's house first to get the S.S. Ticket so you can travel to the Island.&lt;/div&gt;&lt;div&gt;Please vote on the Poll on your right telling me how many PokeDollars you have in-game now.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-2541812735881393403?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/2541812735881393403/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/island-big-beta-update-32.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2541812735881393403'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2541812735881393403'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/island-big-beta-update-32.html' title='The Island BIG BETA Update (3.2)!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-5118836498277930376</id><published>2010-11-12T19:04:00.000-08:00</published><updated>2010-11-12T19:04:14.495-08:00</updated><title type='text'>New Twitter</title><content type='html'>I will now be using my twitter account to make updates about the game, and maybe special codes for prizes in-game.&lt;br /&gt;
&lt;br /&gt;
Click on the follow me button on the right to go to my twitter, and then follow me if you haven't already.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-5118836498277930376?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/5118836498277930376/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/new-twitter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/5118836498277930376'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/5118836498277930376'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/new-twitter.html' title='New Twitter'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-2811738076932559614</id><published>2010-11-09T23:31:00.001-08:00</published><updated>2010-11-09T23:31:48.437-08:00</updated><title type='text'>Alternate download link</title><content type='html'>Now you can download the game from either RapidShare or MediaFire.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-2811738076932559614?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/2811738076932559614/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/alternate-download-link.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2811738076932559614'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2811738076932559614'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/alternate-download-link.html' title='Alternate download link'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-6553221088301238364</id><published>2010-11-08T12:13:00.000-08:00</published><updated>2010-11-08T14:35:35.897-08:00</updated><title type='text'>Just like lightning, BETA 3.0 is UP!!!</title><content type='html'>BETA 3.0 can now be downloaded in the download section of the website.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;I WANT TO KNOW IF THE BIKE WORKS CORRECTLY, PLEASE SEND ME A MESSAGE IF IT WORKS CORRECTLY OR NOT.&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
This BETA includes Route 24, Route 25, BILL's House, Route 5, Route 6, and VERMILION City.&lt;br /&gt;
&lt;br /&gt;
This is a short update, but next one (3.1 Probably) will have the Battle Tower, Battle Arena, Battle Palace, and the Pokeball store.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-6553221088301238364?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/6553221088301238364/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/just-like-lightning-beta-30-is-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6553221088301238364'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6553221088301238364'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/just-like-lightning-beta-30-is-up.html' title='Just like lightning, BETA 3.0 is UP!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-3158987627213730677</id><published>2010-11-05T15:58:00.000-07:00</published><updated>2010-11-05T16:27:30.273-07:00</updated><title type='text'>Beta 3.0 is Close!!!</title><content type='html'>I almost have Beta 3.0 ready, I just need to add trainer battles in routes 24, 25, 5, and 6.&lt;br /&gt;
&lt;br /&gt;
I think I can have this done by today, however the game will probably be released Monday November 8, and as most of you know Call of Duty will be released the 9th (I am going to buy it) but I will probably be able to get it until Friday or Monday after release.&lt;br /&gt;
This means I will take a small brake for playing it (just a day or two), however I already have something special for V4.0 which will be released Monday November 15.&lt;br /&gt;
&lt;br /&gt;
So for those of you who aren't buying Black Ops will be able to play test V3.0 and V4.0 (I think you will like this one).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-3158987627213730677?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/3158987627213730677/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/smells-like-beta-30-is-around-corner.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3158987627213730677'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3158987627213730677'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/11/smells-like-beta-30-is-around-corner.html' title='Beta 3.0 is Close!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-265121471918370425</id><published>2010-10-29T17:27:00.000-07:00</published><updated>2010-10-29T17:27:54.435-07:00</updated><title type='text'>BETA 2.0 is UP!!!</title><content type='html'>You can now download BETA 2.0 in the download section.&lt;br /&gt;
&lt;br /&gt;
This version includes Cerulean City, and all the bug fixes from earlier versions.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-265121471918370425?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/265121471918370425/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-20-is-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/265121471918370425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/265121471918370425'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-20-is-up.html' title='BETA 2.0 is UP!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-3605503636335661091</id><published>2010-10-29T16:08:00.000-07:00</published><updated>2010-10-29T16:08:05.650-07:00</updated><title type='text'>How to use saves.</title><content type='html'>Yesterday I uploaded a video on how to use saves from previous versions on newer ones.&lt;div&gt;That same video can be found in the &lt;a href="http://darkflameproject.blogspot.com/p/downloads.html"&gt;Download&lt;/a&gt; section.&lt;/div&gt;&lt;div&gt;Basically you just need to take the save file (Usually named: Game.rxdata), uninstall the game, install the newest version, and place the save file in the new save folder.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-3605503636335661091?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/3605503636335661091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/how-to-use-saves.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3605503636335661091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3605503636335661091'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/how-to-use-saves.html' title='How to use saves.'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-8116341234674321900</id><published>2010-10-25T16:14:00.000-07:00</published><updated>2010-10-25T16:14:01.741-07:00</updated><title type='text'>Island for battle tower?</title><content type='html'>Hey guys, what's up?&lt;br /&gt;
I am making this quick post to ask you a question.&lt;br /&gt;
Would you like to have an island that contains Battle Tower, Battle Tent, etc. Like the one in Pokemon Emerald?&lt;br /&gt;
&lt;br /&gt;
This would be implemented in Beta 2.0 or Beta 3.0 depending on how much work I need to do.&lt;br /&gt;
This won't interfere with the game development speed.&lt;br /&gt;
&lt;br /&gt;
Poll is on your right.&lt;br /&gt;
&lt;br /&gt;
Thanks for your time,&lt;br /&gt;
-Martin&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-8116341234674321900?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/8116341234674321900/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/island-for-battle-tower.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/8116341234674321900'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/8116341234674321900'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/island-for-battle-tower.html' title='Island for battle tower?'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-2938654484104833636</id><published>2010-10-23T10:53:00.000-07:00</published><updated>2010-10-23T10:53:18.382-07:00</updated><title type='text'>2.0 to be released...</title><content type='html'>2.0 will be including route 3, Mt. Moon, Cerulean City, Route 24, Route 25, and Bill's House.&lt;br /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;If everything goes well 2.0 should be released this Friday, October 29.&lt;/div&gt;&lt;div&gt;Maybe sooner, maybe later, it all depends in how hard it's to get a special thing to work...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;As always Follow me on &lt;a href="http://twitter.com/#!/Dflameproject"&gt;twitter&lt;/a&gt;, and/or subscribe me on &lt;a href="http://www.youtube.com/martinixon"&gt;YouTube&lt;/a&gt; to get to know when the next Beta releases.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-2938654484104833636?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/2938654484104833636/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/20-to-be-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2938654484104833636'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2938654484104833636'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/20-to-be-released.html' title='2.0 to be released...'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-2002919536381174837</id><published>2010-10-22T09:32:00.000-07:00</published><updated>2010-10-22T09:34:30.792-07:00</updated><title type='text'>Trainers</title><content type='html'>&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Does anyone know any website that has info on what place all the trainers are?&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;I know about &lt;a href="http://bulbapedia.bulbagarden.net/wiki/Main_Page"&gt;Bulbapedia&lt;/a&gt;&amp;nbsp;but it only has the trainers info not the exact square where they are standing.&lt;/div&gt;&lt;div&gt;If you know a website please &lt;a href="http://darkflameproject.blogspot.com/p/contact-me.html"&gt;contact me&lt;/a&gt; with the link.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;I need this to be able to release 2.0 which will contain everything that is fixed from Beta 1 (See &lt;a href="http://darkflameproject.blogspot.com/p/known-bugs.html"&gt;Known Bugs&lt;/a&gt; for info) and Cerulean city. (Yeah, I did find a way to use saves from previous versions of the game, you should be able to use this for all next releases)&lt;/div&gt;&lt;div&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;Some more irrelevant info&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;You might notice all Betas come with the version number like this: X.Y.&lt;/div&gt;&lt;div&gt;The X stands for a new Gym, and if Y goes up by one number it means that the bugs crossed (In the &lt;a href="http://darkflameproject.blogspot.com/p/known-bugs.html"&gt;Known Bugs&lt;/a&gt; list) have been fixed for that version.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-2002919536381174837?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/2002919536381174837/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/does-anyone-know-any-website-that-has.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2002919536381174837'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2002919536381174837'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/does-anyone-know-any-website-that-has.html' title='Trainers'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-3871129985665985366</id><published>2010-10-18T16:13:00.000-07:00</published><updated>2010-10-18T16:14:03.893-07:00</updated><title type='text'>Beta testers are gonna love me!!!</title><content type='html'>I just found a way on how to use a save from a previous version on the newer one, so now you don't have to start a new game each time.&lt;br /&gt;
&lt;br /&gt;
Gonna upload a video on how before next BETA.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-3871129985665985366?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/3871129985665985366/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-testers-are-gonna-love-me.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3871129985665985366'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3871129985665985366'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-testers-are-gonna-love-me.html' title='Beta testers are gonna love me!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-6786771380892012127</id><published>2010-10-16T23:01:00.001-07:00</published><updated>2010-10-16T23:01:59.285-07:00</updated><title type='text'>BETA 1.2 UP!!!</title><content type='html'>You can now download BETA 1.2!!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-6786771380892012127?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/6786771380892012127/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-12-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6786771380892012127'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6786771380892012127'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-12-up.html' title='BETA 1.2 UP!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-2795566173228355629</id><published>2010-10-16T22:44:00.000-07:00</published><updated>2010-10-16T22:44:21.759-07:00</updated><title type='text'>BETA 1.2 will be up soon!!!</title><content type='html'>Thanks to&amp;nbsp;YoungMoneyvsDisco2 and dragon fury, I fixed bug that&amp;nbsp;didn't&amp;nbsp;let the player continue with the story of the game, so now is fixed and BETA 1.2 will be able for download soon!!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-2795566173228355629?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/2795566173228355629/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-12-will-be-up-soon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2795566173228355629'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2795566173228355629'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-12-will-be-up-soon.html' title='BETA 1.2 will be up soon!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-1700639926933650199</id><published>2010-10-16T18:34:00.000-07:00</published><updated>2010-10-16T18:34:52.450-07:00</updated><title type='text'>Codes for BETA testers.</title><content type='html'>As some of you knew I told you that you would be able to get the new version of the game without having to restart, but it appears that the method I was using won´t work for this.&lt;br /&gt;
So to everyone that downloads BETA 2.0 (Will be released next week) will find a code from someone in a house (I will tell you which).&lt;br /&gt;
This code will only appear for reading in 2.0, but will be available for input in every late version to get the Item.&lt;br /&gt;
&lt;br /&gt;
Example: Lets say you download Version 2.0 and the code is 123456, you can input this code in that version for a MasterBall.&lt;br /&gt;
&lt;br /&gt;
Then when Version 2.1 or 3.0 is released, you will not be able to read the code (you are supposed to know it). But you will be able to change it for the MasterBall.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-1700639926933650199?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/1700639926933650199/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/codes-for-beta-testers.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1700639926933650199'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1700639926933650199'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/codes-for-beta-testers.html' title='Codes for BETA testers.'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-3514315280734155513</id><published>2010-10-16T18:14:00.000-07:00</published><updated>2010-10-16T18:14:39.372-07:00</updated><title type='text'>BETA 1.1 UP!!!</title><content type='html'>BETA 1.1 has the Bug fixes that all of you have reported.&lt;br /&gt;
You can now download BETA 1.1 from the download section, just uninstall the other one and install this one.&lt;br /&gt;
&lt;br /&gt;
Just this time you will have to start from zero, but for BETA 2.0 (Next One) you will be able to choose to start from the&amp;nbsp;beginning&amp;nbsp;or start with some Pokemon at high levels, Super Potions, GreatBalls, and on the entrance of the new city/town (as if you had played till that point).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-3514315280734155513?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/3514315280734155513/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-11-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3514315280734155513'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3514315280734155513'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-11-up.html' title='BETA 1.1 UP!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-3021691502597883152</id><published>2010-10-14T14:24:00.000-07:00</published><updated>2010-10-14T14:25:45.295-07:00</updated><title type='text'>Major bug FIXED!!!</title><content type='html'>So as some of you know, I was having a lot of troubles to finish the first BETA, this was caused because when I changed the game engine the Pokemon encounter script got corrupted, this caused the game to crash when getting encounters after editing Events.&lt;br /&gt;
&lt;br /&gt;
So today I got the same error after fixing the Bulbasaur/Treecko Bug. So I decided to check what caused the encounter bug, and it seems it´s finally fixed.&lt;br /&gt;
&lt;br /&gt;
This will help me to fix and develop the game faster and easier, without me trying to get around the encounter bug.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-3021691502597883152?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/3021691502597883152/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/error-when-encounters-but-fixed.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3021691502597883152'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3021691502597883152'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/error-when-encounters-but-fixed.html' title='Major bug FIXED!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-1624605106446959163</id><published>2010-10-13T11:29:00.003-07:00</published><updated>2010-10-13T11:29:43.192-07:00</updated><title type='text'>Other things to report</title><content type='html'>Please report, even if you don´t find any bugs, just tell me.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-1624605106446959163?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/1624605106446959163/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/other-things-to-report.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1624605106446959163'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1624605106446959163'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/other-things-to-report.html' title='Other things to report'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-2477544404239376133</id><published>2010-10-09T15:44:00.001-07:00</published><updated>2010-10-09T15:44:27.641-07:00</updated><title type='text'>BETA 1.0 Is UP!!!</title><content type='html'>Beta 1.0 is now up for download from RapidShare in the &lt;a href="http://darkflameproject.blogspot.com/p/downloads.html"&gt;Download&lt;/a&gt;&amp;nbsp;section.&lt;br /&gt;
&lt;br /&gt;
Please download the game and send any bugs and fixes.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-2477544404239376133?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/2477544404239376133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-10-is-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2477544404239376133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/2477544404239376133'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-10-is-up.html' title='BETA 1.0 Is UP!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-7754395044136400579</id><published>2010-10-08T22:28:00.001-07:00</published><updated>2010-10-08T22:28:10.233-07:00</updated><title type='text'>New Video!!!</title><content type='html'>I will start uploading a new video showing the testing of most HMs.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-7754395044136400579?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/7754395044136400579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/new-video.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/7754395044136400579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/7754395044136400579'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/new-video.html' title='New Video!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-3517035108734759512</id><published>2010-10-03T00:19:00.000-07:00</published><updated>2010-10-03T00:19:15.697-07:00</updated><title type='text'>Beta postponed</title><content type='html'>I am having a little bit of troubles making the beta game so you will have to wait a little bit longer.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-3517035108734759512?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/3517035108734759512/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-postponed.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3517035108734759512'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/3517035108734759512'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/10/beta-postponed.html' title='Beta postponed'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-7841960825092315851</id><published>2010-09-28T19:12:00.000-07:00</published><updated>2010-09-28T19:12:39.407-07:00</updated><title type='text'>Mapping Ready for Beta!!!</title><content type='html'>I just finished mapping Kanto, it´s now ready for Beta!&lt;br /&gt;
I am just missing some Pokemon encounters, probably be done for tomorrow or the day after.&lt;br /&gt;
&lt;br /&gt;
Just missing to add the Kanto story but that will be while the game is on Beta.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Let´s call it a day for now.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-7841960825092315851?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/7841960825092315851/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/09/mapping-ready-for-beta.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/7841960825092315851'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/7841960825092315851'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/09/mapping-ready-for-beta.html' title='Mapping Ready for Beta!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-6256603229531626987</id><published>2010-09-27T18:50:00.000-07:00</published><updated>2010-09-27T23:18:21.226-07:00</updated><title type='text'>New engine!!!</title><content type='html'>I have upgraded the game engine so now it runs much faster.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-6256603229531626987?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/6256603229531626987/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/09/new-engine.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6256603229531626987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/6256603229531626987'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/09/new-engine.html' title='New engine!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-1813555640680293679</id><published>2010-09-24T22:36:00.000-07:00</published><updated>2010-09-25T13:28:29.297-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><title type='text'>Beta 1.0.0 will be up for download soon!!</title><content type='html'>I am gonna release the first beta version of the game this Monday October 4. It will be the game as it is until now.&lt;br /&gt;
&lt;br /&gt;
And I would like that everyone who tests it send me any feedback as soon as possible at the "Report Bugs" Link.&lt;br /&gt;
&lt;br /&gt;
This is the first release of this game, so when I get enough feedback I will update the game to the next and then the next and so on.&lt;br /&gt;
&lt;br /&gt;
So keep coming to this website to get the newest version and to give your feedback.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-1813555640680293679?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/1813555640680293679/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/09/beta-will-be-up-for-download-soon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1813555640680293679'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/1813555640680293679'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/09/beta-will-be-up-for-download-soon.html' title='Beta 1.0.0 will be up for download soon!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8138407796364315851.post-4452285548927197372</id><published>2010-09-24T22:24:00.000-07:00</published><updated>2010-09-24T22:24:16.196-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><title type='text'>Website up!!!</title><content type='html'>This is the official website of the DarkFlameProject.&lt;br /&gt;
In which I will post the current progress of the game.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8138407796364315851-4452285548927197372?l=darkflameproject.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://darkflameproject.blogspot.com/feeds/4452285548927197372/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://darkflameproject.blogspot.com/2010/09/website-up.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/4452285548927197372'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8138407796364315851/posts/default/4452285548927197372'/><link rel='alternate' type='text/html' href='http://darkflameproject.blogspot.com/2010/09/website-up.html' title='Website up!!!'/><author><name>Martin Aguilar</name><uri>http://www.blogger.com/profile/15793271139092763116</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='22' height='32' src='http://4.bp.blogspot.com/_uzHXRPoBwBc/TMm9gKOslmI/AAAAAAAAABA/DteQ-Ux7Nek/S220/Martinixon.png'/></author><thr:total>0</thr:total></entry></feed>
